Intelligence: Higher intelligence makes the zeal bar deplete more slowly.
Luck: The luck stat affects what stance your chao will use. Chao with a low luck stat will stand with their arms at their sides while chao with a high luck stat will raise their hands.
This should be added to the stat section.
Intelligence and luck in Chao karate.
- The_Awesome_Chao
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Re: Intelligence and luck in Chao karate.
Has this been tested? It sounds plausible enough but I've never heard it before.
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- chaoadventures
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Re: Intelligence and luck in Chao karate.
I don't think so. Also Stamina makes the Zeal bar go down slower and the stat viewer that says that it's Health is lying (Or maybe it's both?). I tested it that with Fusion's editor.
I was trying to research things in the Karate at the time, but I forgot about the endeavor.
Luck (and/or Intelligence) might change the chao's stance, but it's almost impossible to check from the outside. I would be up for testing it though, since they could easily alter it to be the "Stance" stat.
I was trying to research things in the Karate at the time, but I forgot about the endeavor.
Luck (and/or Intelligence) might change the chao's stance, but it's almost impossible to check from the outside. I would be up for testing it though, since they could easily alter it to be the "Stance" stat.
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Re: Intelligence and luck in Chao karate.
I thought stance was a result of a Chao's total points/levels, with age also a factor (I haven't seen young unevolved chao do the fighting stance with the arms up, unless someone can confirm).
Order goes like this from left to right:
Crawl > Sit > Stand with arms down > Stand with arms up
It's technically a gauge of how strong your Chao is.
Order goes like this from left to right:
Crawl > Sit > Stand with arms down > Stand with arms up
It's technically a gauge of how strong your Chao is.
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Re: Intelligence and luck in Chao karate.
I don't think there is any code that checks the stat total. If your chao cannot stand then it will crawl. If it can stand it will eather stand with its arms at its sides (low luck stat) or raise them (higher luck stat). Age has nothing to do with it and I have seen both child chao with raised fists and adult chao who crawl.Mayo wrote:I thought stance was a result of a Chao's total points/levels, with age also a factor (I haven't seen young unevolved chao do the fighting stance with the arms up, unless someone can confirm).
Strength affects the punching/kicking animation, not the stance. The stance is affected by whether your chao can stand or not and how high its luck stat is.Mayo wrote:
It's technically a gauge of how strong your Chao is.
- chaoadventures
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Re: Intelligence and luck in Chao karate.
that bump tho
from SADX even though it came first.
Anywho, based on experiments I've done with a chao with a Run stat of "2000":
Apparently, by giving my chao an Luck stat of "10", their stance actually has them sit down.
Giving them a stat of "500", "1000", or even "2000", all make them stand up with their arms up.
Basically, I haven't seen a chao stand with it's "arms down and at its sides" just by moving Luck stats.
I'd be willing to guess at this point that Luck is an important stat in the matter, but doesn't change everything about stances. Or maybe it reacts to certain sets of numbers I didn't check?
Or maybe it's just another part of a overall stat check, and having and total number over say, "2500" changes it? Perhaps it's in ratio to your opponent's stats? Grades? All of the above?
I'd do more tests and probably type a longer report of hypotheseseseses, but I have actual real life things to do right now.
SA1DC and SADX both had data to check for a chao's stat total before going into a Chao Race (for special opponents), so it's really not impossible especially since SA2B retains transferred dataThe_Awesome_Chao wrote:I don't think there is any code that checks the stat total.
from SADX even though it came first.
Anywho, based on experiments I've done with a chao with a Run stat of "2000":
Apparently, by giving my chao an Luck stat of "10", their stance actually has them sit down.
Giving them a stat of "500", "1000", or even "2000", all make them stand up with their arms up.
Basically, I haven't seen a chao stand with it's "arms down and at its sides" just by moving Luck stats.
I'd be willing to guess at this point that Luck is an important stat in the matter, but doesn't change everything about stances. Or maybe it reacts to certain sets of numbers I didn't check?
Or maybe it's just another part of a overall stat check, and having and total number over say, "2500" changes it? Perhaps it's in ratio to your opponent's stats? Grades? All of the above?
I'd do more tests and probably type a longer report of hypotheseseseses, but I have actual real life things to do right now.
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Re: Intelligence and luck in Chao karate.
They sit down at the start of the match but during the match they stand with their arms at their sides.(like lucky in chao karate) If you increase the luck stat a little bit then your chao will actually start the match standing. If you increase it even more then they will raise their hands.chaoadventures wrote:that bump tho
Anywho, based on experiments I've done with a chao with a Run stat of "2000":
Apparently, by giving my chao an Luck stat of "10", their stance actually has them sit down.
Giving them a stat of "500", "1000", or even "2000", all make them stand up with their arms up.
Basically, I haven't seen a chao stand with it's "arms down and at its sides" just by moving Luck stats.
I'd be willing to guess at this point that Luck is an important stat in the matter, but doesn't change everything about stances. Or maybe it reacts to certain sets of numbers I didn't check?
Or maybe it's just another part of a overall stat check, and having and total number over say, "2500" changes it? Perhaps it's in ratio to your opponent's stats? Grades? All of the above?
I'd do more tests and probably type a longer report of hypotheseseseses, but I have actual real life things to do right now.