About SA/SA2 and it's 'amazingness'

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Crash32
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About SA/SA2 and it's 'amazingness'

Post by Crash32 »

On most Sonic sites, I seem to come across "ADVENTURE WAS BETTER THAN GENERATIONS", "SA2 HAD BETTER GAMEPLAY" or "MODERN SONIC SUCKS, THE CLASSIC GAMES ARE TOO DIFICULT, ADVENTURE WAS AWESOME!!!1!1".

I personally don't find myself going back to those games very often, they're both okay games, and I prefer SA2 over SA, but that's basically it. They're both good games, but the camera is flawed, the gameplay is rather flawed: cheap deaths everywhere, and I could go on.

Basically, what makes you think SA/SA2 is so amazing?
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Re: About SA/SA2 and it's 'amazingness'

Post by Shyer »

I haven't gone back to the games in a while. What I loved so much about the game though...

The music. The songs for Tails were very fun to listen to. Except the hidden base one.
Last edited by Shyer on Sun Mar 03, 2013 12:58 am, edited 1 time in total.
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Re: About SA/SA2 and it's 'amazingness'

Post by Crash32 »

You've definitely got a point there, but I think all games have mostly catchy music.

You can't say Sonic 2 or Colours have no catchy music.
I mean I find myself humming Emerald Hill's theme or Tropical Resort's pretty often.
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Re: About SA/SA2 and it's 'amazingness'

Post by Shyer »

I have to give you that one. Loved Sonic 2's soundtrack, but never played Colors
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Re: About SA/SA2 and it's 'amazingness'

Post by ShadriaFan »

The free-roaming like gameplay. You could explore way more than you do now. The last game I saw from SEGA that had the same kinda style of gaming was NiGHTS:JoD.
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Re: About SA/SA2 and it's 'amazingness'

Post by Kausa »

Open world, I loved the change to 3D, the music and the characters.
Really there isn't much I don't love about those games.
But I could be bias. SA came out when I was 7, and I've been playing it since.

Generations was great, but I didn't feel like it had the replayability that SA 1&2 had.
And being fair, some of the classic games are to hard. We have sonic 2 for the gamegear and no one in my house can get past the like third level.
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Re: About SA/SA2 and it's 'amazingness'

Post by Lamby »

There is little that's open about the games when you look at the big picture. You have a mostly empty overworld in SA1 with scant puzzles and hidden emblems. There is little to explore that isn't directly tied to the story, so I feel the "exploration" is hub-world game padding. Level design isn't very inventive and I find myself focusing on avoiding control issues within the levels rather than enjoying their design. SA2 was better at level design, and I prefer it, but I think people get confused because they interpret Sonic moving freely as more open, when again there is little to interact with in any given direction.

I prefer the newest installments like Generations that I think trim the fat and design more polished levels.
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Re: About SA/SA2 and it's 'amazingness'

Post by Prince Ricard »

I haven't played Generations or SA1, but there are a number of things SA2 has going for it.

First off, all Sonic music is usually pretty great, but personally, I don't think it gets better than Live and Learn. The music from the game was always fitting to the game itself, which was nice.

Then there was the gameplay. Now, I haven't played Generations, but SA2 is definitely the most controllable Sonic game I've played. In other games, like Heroes, and the most recent ones I've played, Secret Rings and Black Knight, the game just moved too fast. It was annoying and I didn't like it.

Finally, the story. Sonic Adventure 2 had a great story IMO, and the characters really fit into it nicely. Personally, I think Shadow would have been a better character if he'd actually been a one-off and died at the end, but that's not too big of a problem.

I have heard good things about Generations though, and I've played some of the classics. They are hard, yes, but so was nearly every game back then.
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Re: About SA/SA2 and it's 'amazingness'

Post by Nano »

Sonic Generations > Pretty much all Sonic games

Sorry guys
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Re: About SA/SA2 and it's 'amazingness'

Post by Jeffery Mewtamer »

Heroes was the last Console Sonic I played, but that is due more to a general lost of interest in console gaming(I would totally be all over handheld releases though, especially if done properly instead of being a lazy port like the Digital editions of the Adventure Duology). That said, I think that many who consider the Adventure games superlative to all Sonic games are failing to remove nostalgia goggles, which is also true of many who consider the Classic games superlative. They where not bad games by any means, but they lacked polish, experimented with some gameplay mechanics that deviated drastically from Sonic's core, and , at least in SA1's case have not aged well. I do think the Dreamcast Era Sonic Team was much better at storytelling and character development than the multi-platform era Sonic Team, but honestly, Sonic was never meant to be a story driven game series.

As for the classic games being "too hard" I will agree that the Gamegear Sonics cast in the same mold as the Genesis trilogy are quite hard at times, though I think some of it is due to technical limitations, at the same time, I think the Genesis games, especiall 2 and 3K have a decent difficulty balance. Conversely, I think a lot of newer games are too easy, though I cannot say if this is true of modern console sonic.
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Re: About SA/SA2 and it's 'amazingness'

Post by Zacmac74 »

I find it easier, it's actually like the only sonic game I can complete. I love the 3D and moving around, and the characters are cool.
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Re: About SA/SA2 and it's 'amazingness'

Post by SilverAndBlaze »

I love these games, I love the free roaming gameplay, the current gameplay moves a bit too fast to roam free. And Kausa it right, the classic games are too hard.
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Re: About SA/SA2 and it's 'amazingness'

Post by Crash32 »

^I hate to break it to you but neither of those games had proper free-roaming gameplay, the closest being the hub worlds in SA. They were very small and didn't serve much of a purpose after you beat the game. Generations has mods that build on this idea and include others like Hyrule Field and a custom Tropical Resort hub including a mini game, if it matters.

Sonic 1 and S3/&K I find rather difficult, but Sonic 2 (aside from the final boss and chemical plant's water) is quite easy. Sonic CD has the perfect difficulty curve throughout the levels to me, bur it doesn't get too difficult.
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Re: About SA/SA2 and it's 'amazingness'

Post by Jeffery Mewtamer »

At the risk of starting a flamewar, Super Mario 64 and Spyro the Dragon 1 both did a far superior job than either of the Adventure games when it comes to free-roaming platformers, not to mention they have hub worlds that are actually interesting, was done on weaker hardware, and graphics that were stylized enough to not be brought down in age despite being even older than SA1.

Also, I am going to assume that those complaining about the difficulty of the genesis trilogy are forgetting the A-ranks and timed mission is SA2. That said, Sonic 1 and 2 for the genesis do have an artificially increased difficulty since the lack of saves means that a legit 100% has to be done in a single setting. Also note that SADXGC and S3K(via Mega Collection) are the only Sonic games I have legitimately 100%.
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Re: About SA/SA2 and it's 'amazingness'

Post by Crash32 »

^I fully agree with everything you said there. You summed it up perfectly.
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Re: About SA/SA2 and it's 'amazingness'

Post by Zenkyos The Hedgehog »

I always played the original Sonic games and there was never a hub world to explore, and I liked it like that. So I really never praised SA1 for that but I think it has a really good soundtrack and control. Also I never liked the Chao garden.

And for SA2B, I like the Chao Garden (of course) and the control but I never liked the game play style for Tails and Eggman. Eggman was actually enjoyable but what about Tails? Seriously what did they do to him! His levels would have been a ton better if they had the game play style for SA1 at least it was more enjoyable. And it was better cause there was no hub world.

But I love the game and hope the best in the next release in the Sonic Adventure Series.....
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