 |
Barbo |
Common |
1 |
+10% Max HP |
Increases Maximum HP of bonded character. |
2 |
+12.5% Max HP |
3 |
+15% Max HP |
 |
Belgog |
Rare |
1 |
+2 Defense |
Bonded character is much harder to hit. |
2 |
+4 Defense |
3 |
+6 Defense |
 |
Bepke |
Rare |
1 |
1 enemy attacks bonded character over other targets |
One enemy will automatically attack the bonded character instead of other team members. |
2 |
2 enemies attacks bonded character over other targets |
3 |
3 enemies attacks bonded character over other targets |
 |
Blayze |
Rare |
1 |
+2 Damage |
Bonded character does much more damage in battle. |
2 |
+4 Damage |
3 |
+5 Damage |
 |
Bobo |
Rare |
1 |
Extra item recovered after defeating enemy (Health Seeds / POW Candy) |
Bonded character will always find an extra reward item after combat. |
2 |
Extra item recovered after defeating enemy (Health Leaves / POW Gum) |
3 |
Extra item recovered after defeating enemy (Health Roots / POW Drinks) |
 |
Cheese |
Unique |
1 |
+5 Luck |
Greatly increases luck of all team members. |
2 |
+10 Luck |
3 |
+15 Luck |
 |
Cheezlet |
Common |
1 |
+1 Damage |
Bonded character does more damage in battle. |
2 |
+2 Damage |
3 |
+3 Damage |
 |
Choo |
Common |
1 |
+1 PP regeneration each round |
Bonded character regenerates PP at the start of each combat round. |
2 |
+2 PP regeneration each round |
3 |
+3 PP regeneration each round |
 |
Choopaloo |
Unique |
1 |
+2% XP gained from each battle |
Increases XP gained from each battle. |
2 |
+4% XP gained from each battle |
3 |
+6% XP gained from each battle |
 |
Churdle |
Common |
1 |
+1 Attack |
Bonded character has a better chance of hitting targets in battle. |
2 |
+2 Attack |
3 |
+3 Attack |
 |
Dusty |
Rare |
1 |
+5% increased chance |
Increases the chance that the team will catch a fleeing opponent. |
2 |
+10% increased chance |
3 |
+15% increased chance |
 |
Ferox |
Unique |
1 |
Unaffected by level |
Bonded character automatically succeeds using their POW moves. |
2 |
Unaffected by level |
3 |
Unaffected by level |
 |
Fess |
Rare |
1 |
Unknown percentage increase |
Increases the odds that Chao eggs will hatch rare or unique Chao. |
2 |
Unknown percentage increase |
3 |
Unknown percentage increase |
 |
Ghise |
Common |
1 |
Attacks have water element damage |
Bonded character's attacks do Water damage. |
2 |
+1 water element damage |
3 |
+2 water element damage |
 |
Gibber |
Rare |
1 |
+2 Armor |
Bonded character has greatly increased resistance to damage. |
2 |
+4 Armor |
3 |
+6 Armor |
 |
Griff |
Common |
1 |
Attacks have ice element damage |
Bonded character's attacks do Ice damage. |
2 |
+1 ice element damage |
3 |
+2 ice element damage |
 |
Hayda |
Rare |
1 |
+1 PP regeneration for everyone each round |
Regenerates PP at the start of each combat round for all team members. |
2 |
+2 PP regeneration for everyone each round |
3 |
+3 PP regeneration for everyone each round |
 |
Jirna |
Common |
1 |
+1 Armor |
Chao creates an earth shield to protect against damage. |
2 |
+2 Armor |
3 |
+3 Armor |
 |
Joy |
Rare |
1 |
+5% HP regeneration for everyone each round |
Regenerates HP at the start of each combat round for all team members. |
2 |
+7.5% HP regeneration for everyone each round |
3 |
+10% HP regeneration for everyone each round |
 |
Kayla |
Rare |
1 |
-5% chance of being ambushed |
Reduces the team's chance of being ambushed. |
2 |
-10% chance of being ambushed |
3 |
-15% chance of being ambushed |
 |
Keroyo |
Rare |
1 |
+5% increased chance |
Increases odds of enemies fleeing from battle. |
2 |
+10% increased chance |
3 |
+15% increased chance |
 |
Knickt |
Common |
1 |
+1 Armor |
Chao creates a shield of lightning to protect against damage. |
2 |
+2 Armor |
3 |
+3 Armor |
 |
Koolet |
Common |
1 |
+1 Defense |
Bonded character is harder to hit. |
2 |
+2 Defense |
3 |
+3 Defense |
 |
Korus |
Common |
1 |
+1 Armor |
Chao creates a shield of fire to protect against damage. |
2 |
+2 Armor |
3 |
+3 Armor |
 |
Luunan |
Rare |
1 |
+4 Max PP |
Greatly increases the maximum PP of bonded character. |
2 |
+8 Max PP |
3 |
+12 Max PP |
 |
Oldarg |
Rare |
1 |
+2 Attack |
Bonded character has a greatly increased chance to hit targets in battle. |
2 |
+4 Attack |
3 |
+6 Attack |
 |
Oolean |
Common |
1 |
+2 Max PP |
Increases maximum PP of bonded character. |
2 |
+4 Max PP |
3 |
+6 Max PP |
 |
Ovus |
Unique |
1 |
Revives bonded character up to one time |
Bonded character is automatically revived once during a battle. |
2 |
Revives bonded character up to two times |
3 |
Revives bonded character up to three times |
 |
Perty |
Common |
1 |
+1 Armor |
Chao creates a shield of water to protect against damage. |
2 |
+2 Armor |
3 |
+3 Armor |
 |
Pyraz |
Common |
1 |
Attacks have fire element damage |
Bonded character's attacks do fire damage. |
2 |
+2 fire element damage |
3 |
+2 fire element damage |
 |
Radu |
Rare |
1 |
+20% Max HP |
Greatly increases the maximum HP of bonded character. |
2 |
+25% Max HP |
3 |
+30% Max HP |
 |
Rugle |
Common |
1 |
+1 Luck |
Bonded character has increased luck. |
2 |
+2 Luck |
3 |
+3 Luck |
 |
Seeri |
Common |
1 |
+1 Armor |
Chao creates a shield of wind to protect against damage. |
2 |
+2 Armor |
3 |
+3 Armor |
 |
Seggo |
Common |
1 |
Attacks now have wind element damage |
Bonded character's attacks do Wind damage. |
2 |
+1 wind element damage |
3 |
+2 wind element damage |
 |
Spartoi |
Unique |
1 |
+5% chance |
Bonded character's attacks may cause instant KO against enemies. |
2 |
+7.5% chance |
3 |
+10% chance |
 |
Stebsly |
Common |
1 |
+5% HP regeneration each round |
Bonded character regenerates HP at the start of every combat round. |
2 |
+8% HP regeneration each round |
3 |
+10% HP regeneration each round |
 |
Stiglin |
Common |
1 |
Attacks now have earth element damage |
Bonded character's attacks do Earth damage. |
2 |
+2 earth element damage |
3 |
+2 earth element damage |
 |
Velk |
Common |
1 |
+1 Armor |
Bonded character has increased resistance to damage. |
2 |
+2 Armor |
3 |
+3 Armor |
 |
Zimba |
Common |
1 |
Attacks now have lightning element damage |
Bonded character's attacks do Lightning damage. |
2 |
+2 lightning element damage |
3 |
+2 lightning element damage |
 |
Zousar |
Rare |
1 |
+5% chance of ambushing |
Increases the team's chances of Ambushing opposing teams. |
2 |
+10% chance of ambushing |
3 |
+15% chance of ambushing |