The Snowglobe (Christmas Special RP OOC)

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SkyGinge
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The Snowglobe (Christmas Special RP OOC)

Post by SkyGinge »

Character List
Spoiler:
User: SkyGinge
Name: Skyre
World From: Valia (Lord of the Magistone)
Appearance: Fairly tall and skinny, Skyre is fairly average in terms of handsomeness. His most notable feature is his fiery ginger hair which is wild and spiky, seemingly defying the laws of gravity. His deep emerald eyes are friendly and like little windows to his thoughts. Fairly thin and with a small nose, mouth and ears. He wears a simple light brown cotton top and beige trousers, with a black cloak and an emerald cape.
Personality Strengths: At his heart he is very just, kind and selfless. He rarely ever puts himself and his goals in front of his friends. Somewhat quiet, he is very thoughtful and intelligent, somewhat of a master tactician. He likes to appear enigmatic and so tends to keep opinions to himself and try to appear calm and collected. He is also very relatable, trustable and friendly. He is also brave and not very judgemental, accepting and understanding people for who they are.
Personality Weaknesses: His major weakness is that in actually he's simply not enigmatic. He gives away far too much of his emotions through body language and his deep eyes. When he falls in love it is obsessive and completely takes over his thoughts, and likewise when he is troubled he becomes very confused and unsettled. When he has bonded strongly with you he jokes around quite harshly which can offend. Essentially he lets personal feelings get to him too much.
Battle Strengths: Is a powerful wind magician. He is very creative in his usage of this and usually uses it for movement, blasts or constricting enemies. His great tactics make him an excellent fighter. He also has a winged sword that is extremely light and nimble to use, and he is fairly skilled with it.
Battle Weaknesses: He really isn't all that strong, either in stamina or in physical strength so the weight of any sword that isn't his own would be too much for him to use. He does well to hide it but battles tire him out a lot. His magic is also limited to his magic energy, and if he uses up too much magic energy in one go it may knock him out.
Background: Skyre grew up on the fantasy island of Valia, living a fairly normal but quiet life in a small village. When he came of age he went off to the Capital to study wind magic, hoping to achieve his dream of flying. He excelled though mainly due to hard working rather than pure natural talent. However, in his final year the island faced a terrible apocalypse as the evil Shadow King sent his sinister Shadowmen to kill everybody. One of the only survivors, he soon had to adapt to wilderness survival life and dreamt of one day defeating the Shadow King and returning peace to the land.
Other: He has been taken out during the period of travel he spent with Drake the gunman and Natalie the Mage, so he is yet to meet his future lover Gemma and discover the truth of the source of magic. There wasn't really Christmas in Valia, but similar festivals show him the importance of the event.

User: SkyGinge
Name: Jenna
World From: Pokemon, Sinnoh (The Last Hope)
Appearance: Jenna is slender yet bulky, strong from her brutal lifestyle. Her face is sharp and well defined: bonds chinned, long nosed and small mouthed. Like Skyre her blue eyes are very deep, but looking into them is like being sucked into a void due to the amounts of pain and suffering they portray. These icy eyes contrast with her long jet black hair. She wears Mamoswine furs over freyed black jeans and a top.
Personality Strengths: Jenna is very perceptive and intelligent, which matched with her strength makes her quite a force to be reckoned with. She likes to be quiet and only speaks if she feels it necessary. When she gets to know you and accept you as a friend, she is extremely selfless and loyal and instantly values you above her.
Personality Weaknesses: Unfortunately, Jenna has developed a very dark attitude. She is cynical and sarcastic beyond her years, which often makes her seem rude. She also presumes most other people to be more intelligent than they are. Also, she has an almost impenetrable personality shell that makes her immune to insults and makes it hard for her to warm to people.
Battle Strengths: Jenna is a master bowman with almost perfect accuracy. She has a natural survival instinct and brutality in her fighting.
Battle Weaknesses: She's absolutely rubbish with any other weapon and isn't too good in a raw brawl either.
Background: Jenna was raised up spoilt in a snobbish Jubilife family. Then when the Pokepokalypse descended she was separated from her easy lifestyle and beloved Sneasel as all Pokemon went rabid and turned on humankind. She was taken under the wing of a tribe of women and went on to live a harsh life in the north.
Other: She is well adapted to the cold due to her icy home. The whole experience changed her to make her less selfish though more self reliant.

User: SkyGinge
Name: Lassa Parthem
World From: Hargos, the Violite Galaxy (Starstorm)
Appearance: Tall and masculine, Lassa is a Hargon: an alien species similar to humans whose major differences are that they are taller and much more muscular along with being covered in hair. She looks very masculine, with slightly dopey looking wide eyes, a long mouth and straw-like hair, but she does have a kind of grace about her. She wears her ship's uniform of black with a blue coloured rim.
Personality Strengths: Extremely selfless, understanding and supportive, Lassa defies her warrior race heritage to be the ultimate friend. She has a wicked sense of humour and is almost always positive and bubbly, and she understands when humour is appropriate for given situations. She is also fairly level headed, just and clever for a Hargon.
Personality Weaknesses: When she does get down, she acts very negatively and loses almost all of her positive features. In addition to this, she prefers to take a passive role in things rather than an active role.
Battle Strengths: Great Hargon strength and great skill with a hunting bow and blade, all traits normal to her race.
Battle Weaknesses: Hasn't used all of these things in several years and has became somewhat of a pacifist, this she is reluctant to fight.
Background: She grew up in the tribal lifestyle of the Hargons in a small village, befriending Beet Walorst. However, when he accidentally murdered the chiefs son, the pair fled the planet by fixing an old spacecraft and piloting it over to Zeus, the nearest human colony. They then trained at the university of space travel and became talented pilots, joining the almighty Starstorm as it sprung into action to protect the human species!
Other: Is an ace pilot. Is familiar to Christmas due to her time with humans.

User: SkyGinge
Name: The Seventh Doctor
World From: Galafrey (Doctor Who)
Appearance: A short, middle aged man with a cheery vacant expression. He wears a cream blazer and trousers with a dark jumper over a question mark patterned one. He also carries a black umbrella with a question mark shaped handle and a cream hat matching his suit.
Personality Strengths: On the surface a thoughtful yet friendly, pompous figure. Full of scientific intelligence and witty remarks against his enemies, he's a quiet and partially comedic figure whose justness always prevails. Rather subtle and unnoticeable.
Personality Weaknesses: These comedy values are actually mainly a ruse under which he hides an extremely enigmatic and manipulative personality. A master planner, he moves people into position where he wants them and plays on their emotions to achieve his goals, sometimes hurting their emotions.
Battle Strengths: A quick tongue and a clever way of word manipulation.
Battle Weaknesses: Is far too pacifistic to ever even hold a weapon. Due to the age of his body he is physically unfit too.
Background: A Time Lord who travels throughout all of time and space saving the universe. Not much is known of his beginnings, but he broke Time Lord laws in his interfering lifestyle, thus making him unable to go home for years. Eventually, after saving his own planet, he was accepted again by his people and now travels freely.
Other: Arrived with his TARDIS, a machine capable of travelling anywhere in space and time, however it can't really do a lot here since they aren't strictly in either of those dimensions. Is a scientific genius and a tech whizz.

User: Shadria
Name: Ellen
World From: Touhou
Appearance: Image
Personality Strengths: Kind, protective of animals and people, even if they are strangers, caring of said strangers or friends, careful in and out of battle, able to compromise and debate arguements.
Personality Weaknesses: forgets everything but her name in a matter of a month, there for ends up forgetting friendships and can destroy them when she doesn't even remember them.
Battle Strengths: strong magic (fire, shooting stars (not like Santa's, but living colored stars), healing magic, teleportation, great at dodging
Battle Weaknesses: teleport is only to areas that she remembers, and within a 30 mile radius-might not work at times and end up miles off mark. Poor accuracy on teleport. Weak to physical attacks. Dodging doesn't always work.
Background: Grew up alone (well, besides her cat) and taught herself to be a great magician, creating a spell to prevent her from aging. That spell, however, ended up erasing her memories after a month and that has continued in a infinite loop through out the rest of her now immortal life. She has forgotten most of her friends...and in turn she was forgotten by most of her friends as well. Her only friend is her cat, Socrates.
Other: Socrates, her cat, follows her and makes sure she is alright. He can not fight, but helps her in moments of memory loss. Socrates is a very wise and old cat, able to speak thanks to a spell Ellen cast on him eons ago.

User: Dr. Roivas
Name: Artorias the Abysswalker
World From: Dark Souls (surprise surprise)
Appearance: hes basically guts but also blue
Personality Strengths: Artorias' most obvious personality trait would be his pure heart, he was never one to stray from the path of righteousness. He's extremely honorbound as well, and puts everyone's wellbeing before his own.
Personality Weaknesses: Artorias is notorious for making risky deals in bad situations. In fact, he's made one particular deal which could have his status as a knight revoked altogether.
Battle Strengths: At his physical peak, Artorias is literally unmatched with a Greatsword. Speaking of Greatswords, his particular blade has a powerful curse on it, allowing him to attack creatures not of our physical realm (y'know, like ghosties)
Battle Weaknesses: Artorias' dominant hand is his left hand, which was broken in battle. Due to this, he cannot use his signature greatshield, and must wield his greatsword in his right hand, which of course slightly diminishes his abilites with his blade.
Background: Artorias was one of the four elite knights of Gwyn, along with the Dragonslayer Ornstein, the Lord's Blade Ciaran, and "Hawkeye" Gough. Artorias was arguably the most heroic of these knights, because he traversed the abyss and saved countless lives on two separate occasions, hence his title of Abysswalker. What most don't know, however, is that to traverse the abyss, he made a deal with a wicked serpent to gain his abilities, as well as his cursed blade. This is the aforementioned deal that could have his status revoked. Since then, Artorias traveled to the city of Oolacile, which was plagued with a rapidly spreading Abyss. Artorias nearly perished in his battle against the abyss there, but with the help of a nameless comrade he defeated Manus and sealed the abyss in Oolacile.
Other: Artorias, like his fellow knights, holds a special resentment for dragons and their kin. In fact, he would not hesitate to kill one on the spot. Artorias has a pet wolf by the name of Sif, who is about six times the size of a normal wolf. Artorias has also made bride of his fellow knight Ciaran.

User: SnowyTimeHero
Name: Snowy the Chao
World From: Chao World/Sonic Universe
Appearance: http://i43.tinypic.com/n5qwax.png
Personality Strengths: Tends to be loyal and supportive with people he knows they deserve it. He knows when a situation is serious and knows when to stop when messing around and keeps trying to maintain his friendships.
Personality Weaknesses: He is immature and doesn't trust people he doesn't know very often. He usually looses control and gets in horrible situations because of some people's influences towards him.
Battle Strengths: He has great dominance in the air and ground, he's a N/R/F after all and has ice abilities that helps him in self defense and saving the world situations. And he has a greater battle outcome in cold environments depending on the opponent's abilities.
Battle Weaknesses: Is weak to hot environments and hot elements like fire and lightning. But he can get tired in battle due to size and fast ground and air evolutions.
Background: Snowy was born in the Chao Planet where Chao have created a new race, the Mono-Two-Tones!. (They basically have a colour that doesn't correspond to the other colour making them different from Two-Tones). Snowy was sent to earth to spread the race and along with his two siblings and childhood friends. He had to unfortunately banish his brother Nazo due to him killing almost all the dark chao in their garden. He then joined the Time Heroes and started defending the world alongside Destiny (Leader), Zero, Kyro, Sarai & Tangeri. He thdn created the Y-Squad with his element siblings Bolty, Earthy, Misty, Telekelly, Lakey, Darky, Brighty, Windy, and Fiery.
Other: Leader of "The Y-Squad", Time Hero.

User: blackchaolover
Name: Gaius
World From: Fire Emblem, on the continent of Ylisse
Appearance: http://images3.wikia.nocookie.net/__cb2 ... twork).png
Personality Strengths: He is a master thief, and very calm-minded. He will do any sort of job at the right price, but he isn't a cruel savage. He has morals and does things for the best interests of others. He gets along well with just about anyone. He also enjoys teasing his friends, giving them nicknames.
Personality Weaknesses: Even though he Gaius is calm-minded, he is a huge sweet tooth. He will do anything for a bag of sweets. Gaius always has a lollipop somewhere on him, this could be a choking hazard. He also gets nosebleeds frequently and has to stop to clean the blood off.
Battle Strengths: Gaius has very high speed and can see most of the enemy's weak spots. He uses a iron short sword that has medium-short range that is very light. His strength is the same has a knight and can take many blows before being taken down.
Battle Weaknesses:Though Gaius seems strong, his defense is pretty low since he is giving it up for speed. Because of his weapon, he has to get in close during a battle. On a 1-1, he has little luck and will always need a little of assistance.
Background: His child life wasn't much, mostly training. While working, he does most of the jobs. One job though, he didn't follow the job and failed it. He failed it because of his morality. He was to assassinate the High Duke's daughter so that the group who hired Gaius could blackmail the Duke and take his money, land, etc. Gaius refused (after seeing how... cute his daughter was) and instead warned the High Duke about the group's plan to assassinate his daughter. He was praised by the High Duke, but Gaius didn't want that, so he left to continue working.
Other: Gaius' likes, interests, and friendships all start with sweets. To get to Gaius' good side, just give him sweets.

User: Yukki

Name: Edward Elric

World From: Fullmetal Alchemist

Appearance: Image

Personality Strengths:
He's headstrong, brave, cunning, and has a strong dedication to protect anyone; friend or foe. He tends to travel everywhere searching for something and will not stop until he finds it; for it can fulfill his promise made to his only family years ago.

Personality Weaknesses: He may be the natural hero on the outside, but very quickly many will find that he has another side. For example, say "shorty" near him, and he will no doubt go into rage about not being a runt so tiny that he can only be seen with a magnifying glass. Not only that, but he's picky. He refuses to drink milk, and if told to he will throw a fit and argue, saying that he doesn't need or want to. Another thing; he has a soft heart. He will show mercy even to the deadliest and coldest of enemies because of his devotion, "Never kill anyone." This often trips him up in his adventures, because he refuses to kill anyone even though it may be vital.

Battle Strengths: He is an alchemist, hence his State Alchemist name, "Fullmetal Alchemist". Unlike normal alchemists, all he has to do is create his inner circle (via slapping his hands together) and then he's available to transmute the ground or an object, but more preferably his prosthetic right arm. Also, if he punches you with his right arm or kicks you with his left leg, you're in for a world of hurt; those limbs are made of metal.

Battle Weaknesses: He is prone to extreme temperatures; in cold climates, his automail can harden and not function properly, also exposing him to frostbite. In hot climates, his automail will burn his shoulder and sear his skin. In wet climates, his automail can rust over time. Another weakness of his is that he is subject for falling into taunts, where his rage comes in. He is noticeably short, so it's not rare that his foes mention his height and make him blinded by rage.

Background: Edward Elric and Alphonse Elric used to live in the countryside town, Resembool with their mother, Trisha Elric. Their father, Van Hohenhiem, left the family when the brothers were still toddlers, leaving the mother alone to care for the two boys. Over time Edward and Alphonse grew familiar with Hohenhiem's left behind research on Alchemy, and over time became more and more skilled at such a young age. However, their mother had fallen ill. Not much time passed before she moved on and died, leaving the brothers, Al (9) and Ed (10) alone. Edward then became determined to resurrect his mother using Human Transmutation, an Alchemy taboo that supposedly brought the dead back to life. However, Al was reluctant on the idea, but he followed his brother anyway. The boys then sought out a Teacher, Izumi Curtis, who specialized in Martial arts and Alchemy. Agreeing to take them on as apprentices but oblivious to their secret goal, Izumi trained them for about a year, bringing their skills much higher than before. After their training was done, Al (10) and Ed (11) headed back home and prepared the Human Transmutation. However, the results were tragic after that night. When the brothers activated the Taboo, something went wrong and the Transmutation rebounded, taking Al's entire body and Ed's left leg up just above his knee. After all they sacrificed, not their mother was back, but a twisted pile of insides that was just so wrong and demented. It was a monster. Fighting to stay conscious, Edward immediately performed an emergency transmutation. This time, He sacrificed his entire right arm for Al's soul, then bounded it to a nearby suit of armor. With his new and unfamiliar body, Al took action soon after he awoke in the metal body and rescued the bleeding Edward by taking them to the Rockbells, friends so close to the Elrics that they were practically family. That very night, a man named Roy Mustang took a visit and offered Edward a place in the Military, a State Alchemist, because the 11-year old has survived a Human Transmutation and was experienced with Alchemy. He tells them that if they become Dogs of the Military, they can research and find a way to get their bodies back to normal. The next day, Edward decided to get metallic limbs known as Automail. They would replace his lost limbs well. After a year of rehabilitation, Ed and Al decided that they would both become State Alchemists and search for a way to restore their bodies, without having to sacrifice anything. So, the day that they set out for Central the Elrics burned down their house. It was to prevent them from turning back on their decision. And so, the journey began.

Other: He has a small crush on his childhood friend, Winry Rockbell. Winry is the one who built his right arm, so she's always on his back about taking care of it and not destroying it and more blah blahs he doesn't bother to listen to. He loves (brotherly-wise) his younger brother, Alphonse Elric, but still under the family here he utterly despises his father, Van Hohenhiem. The man had abandoned his family early on in the Elric's lives and never came back, so Edward came to hate his dad. His commanding officer, Colonel Roy Mustang, is what Ed would call "Colonel Bas****." It's unknown why the two hate each other so much, but Roy always ends up ticking off Ed. He rivals himself with not only the Colonel, but strange people who call themselves The Homunculi. Lust, Gluttony, Envy, Greed, Wrath, Sloth, and Pride are the seven deadly sins who seem to be immortal and claim to be "evolved humans" and keep a record of our young blonde and do anything to keep him being puppeted under their watch, but of course Edward is oblivious that he is being toyed with. He also has a record of coming into death battles with an assassin named Scar; an Ishvalan survivor who seeks vengeance on State Alchemists for destroying his race. But civilians know him as "The Fullmetal Alchemist, Hero of the People" because he has a record of saving towns from multiple chaos. Over the years he became a celebrity, so at least his pride is high.

User: Yukki

Name: Yukki

World From: CI

Appearance: Soft, brunette hair that falls about 2 inches below the shoulder and wide locks that split in the center of her head is her hair. She has the same colored sharp eyes, really pale skin, and usually wears a white T-shirt and bell bottom jeans complete with a soft pink scarf and white and blue tennis shoes. She stands at 5"1, and on the skinny side. Her build is sharp, and for a 13-year old she's incredibly light and weak.

Personality Strengths: She's a big goofball, that's what. During the day she's optimistic, cheerful, happy, bouncy, and just like a rabbit she's everywhere. Because of her jolly outlook on life, she often forgets that she's literally bringing down her reputation but she doesn't care. Her biggest goal is to make everyone happy because she hates seeing people sulk and be all sad.

Personality Weaknesses: Sometimes she can be too optimistic and be told to shut up or stop being happy or something among the lines. Because of her fragile mind, she immediately turns to think that she's hated by everyone and starts sulking herself.

Battle Strengths: Her happy side keeps her from giving up! Her primary weapon is, you guessed it, manga books! She will seemingly out of nowhere pull out manga and clobber it at her foes. This is her only advantage because she apparently has unlimited manga in her storage.

Battle Weaknesses: She's not really accustomed to battle, and even if she was she'd be a squishy target. Her lack of muscles, stamina, and knowledge on fights grants her no chance of ever defeating something or someone. But, her attitude keeps her fire going.

Background: She lived her childhood with her mom, dad, and 4 other siblings. 1 elder brother and 3 older sisters, she was the youngest and most spoiled child of the family.She goes to school at Ouran Academy.

Other: She is scared of only this: Anime haters.

User: CatLoverMolly
Name: Molly Ancalimë
World From: Winx Club [Dimension of Magix, Realm of Oneiro]
Appearance: http://imageshack.us/a/img803/4383/mollybig.png Fairy forms listed under OTHER
Personality Strengths: Loud and happy. She is pretty obviously hetero as she'll gape at any hot guy, then remind herself she has a boyfriend and practically shun the other guy for a little while. Molly is highly defensive and hard to get to fight offensively unless at a high rage level.
Personality Weaknesses: Has a short fuse, so she'll fight defensively until she gets pizzed. She doesn't like swimming and has a fear of drowning.
Battle Strengths: Has a variety of forms that can be accessed during battle.
Battle Weaknesses: Can't fight as well near water due to her phobia unless given the opportunity to switch over to Harmonix, which will quench her fear. However, it takes a few minutes of vulnerability to switch between any form.
Background: She's one of the Winx Club girls; she joined the Club when Headmistress Faragonda assigned the Winx to help her gain Enchantix.
She earned her Winx by believing in herself on an important exam that could change her life forever.
She gained her Charmix by standing up for an unpopular girl.
She gained her Enchantix by saving her father from the Trix.
She gained her Believix [and its subforms] by bringing hope to a tribe in Uganda.
She gained her Harmonix and Sirenix by finding the Gem of Understanding.
She gained her Bloomix when her powers finally bloomed into their full strength.
Other: Likes fruit, dislikes citrus, enjoys music, dancing and the outdoors, and has a fear of drowning which makes Sirenix hard for her to access.
Magic Winx: Basic fairy form. 4/10
http://imageshack.us/a/img713/9739/magicwinx.png
Charmix: Adds a few charms to her outfit. 6/10
http://imageshack.us/a/img824/4258/charmix.png
Enchantix: Highest up on the fairy form tree. 9/10 in all situations. Can Miniaturize, and use Fairy Dust.
Form: http://imageshack.us/a/img15/9052/enchantix.png
Fairy Dust Vial: http://imageshack.us/a/img832/3180/fairydust.png
Believix: Most effective when she's the only one fighting and everyone believes in her. 10/10 in this case, 6/10 every other time. http://imageshack.us/a/img843/4530/believixt.png
Sophix: Most effective in tropical torrid areas. 10/10 in tropicals, 6/10 everywhere else.
Lovix: Most effective in icy areas. 10/10 in icecaps, 6/10 everywhere else.
In this order: http://imageshack.us/a/img843/9233/sophixlovix.png
Hellix: Most effective in really light or really dark (energy, not lumination) areas. 10/10 in such places, 5/10 everywhere else. http://imageshack.us/a/img163/7077/91jx
Zoomix: Believix Wing Sets that allow teleportation of sorts over VERY long distances.
Tracix: Believix Wing Sets that allow Molly to see who are what has just been where she is.
Speedix: Believix Wing Sets that allow Molly to go at high speeds in pursuit or whatever else.
In this order: http://imageshack.us/a/img812/411/believixwings.png
Harmonix: Most effective near water. 10/10 near water, 5/10 everywhere else.
http://imageshack.us/a/img854/3549/harmonix.png
Sirenix: Most effective UNDER (but not near, she must be UNDER) water. 10/10 in water, 6/10 everywhere else.
http://imageshack.us/a/img109/1623/sirenix.png
Bloomix: Most effective in storybook-like settings. 10/10 in these settings, 7/10 everywhere else. http://img809.imageshack.us/img809/1548/ej72.png
For the most part, Enchantix and above will be used. Mostly Enchantix and the Wing Sets.

User: Triert
Name: Rammy Raccoon
World From: The Harbringer/Stages
Appearance: Image
Personality Strengths: Is very bold, and is not afraid to take action.
Personality Weaknesses: Is very violent, despite his intelligence he is still a wild animal and not another mere person. He see's other as rivals, challenges as proving ground, and friends as pack mates. Anyone getting in between him and his friends, is in danger for their life. Despite that, he's one of the most stubborn Ramcoons to ever exist. Should his arms and legs ever be removed, he has the vigor to continue fighting as a flying stumping body and bite his enemies to death.
Battle Strengths: Sharp claws that can cut through blocks of titanium itself like butter, massive agility and stamina. Can also puff up wool to bring flying ramcoon death.
Battle Weaknesses: He can easily be calmed by being tickled at the back of the neck. Wool can get sheared and thus lose the ability to fly, other then that Ramcoons are a frighteningly powerful and smart animal.
Background: Comes from Rainbow Island, once ruled by frighteningly strong mythical creatures that were all either eaten, or sent into hiding after the Ramcoons evolved on the island. They have eaten all the unicorns, pegasi, and phoenix on the island and drove the dragons into space itself.
Other: He loves potatoes, other ramcoons, gryphons, and wood elf meat.

User: Midnite
Name: Inina the Vivillon
World From: Pokémon, Kalos
Appearance: A standard Polar Pattern Vivillon, with gray headphones fastened behind her attenae. The headphones occasionally eminate flashy colors reminiscent of raves.
Personality Strengths: Inina appears to be generally happy-go-lucky and cheerful. She tries her best to keep a sense of optimism, and she will even try to cheer up those who may be feeling down. She also tends to be easy-going and relaxed, and enjoys socializing with others. On top of that, Inina is clever, and a lot more intelligent than she appears to be. Combined with her interest in tacticianing, she proves to be a valuable asset when it comes to tactics and pre-battle plans.
Personality Weaknesses: Inina is not as cheerful and optimistic as she appears to be. In fact, Inina folds under stress very quickly, and can suddenly break down if she fails to cheer somebody up. In fact, a noticeable increase in Inina's optimism is more often than not a defense mechacnism, as she tries to uphold her optimism in a panic before she crushes beneath a bug swatter of despair. She is also susceptible to being startled or even frightened, perhaps a little too susceptible. Lastly, Inina is secretly obsessive about her battle weaknesses, with the self-image that she's weak. Sometimes when she watches her comrades fight off hordes of baddies, she starts to question her own strength and usefulness and fervently wishes that she was stronger.
Battle Strengths: Inina is more of a supportive role in battles, utilizing different status-inducing powders. First and foremost is her Sleep Powder, which lulls anyone who makes contact with enough of the scales to sleep. She is also capable of utilizing Poison Powder, which (obviously) inflicts poisoning with a strong enough dose. Her standard Powder, while it doesn't inflict any status like her other two, proves its use by by exploding when contacting with fire, making it a great tool for field control or even a way to force an explosion in conjunction with a fire attacker. Notably, due to her wings being of the Polar Pattern variety, Inina's powders are pure white in color, which can easily be mistaken for (as well as blend in with) snow. On the pure offensive side, if she is even forced in a corner or sticky situation by herself, Inina is skilled in whipping up great gusts and launching said wind at her opponents.
Battle Weaknesses: Inina is essentially a one (well, two) trick pony, unable to do much else outside of spread her three powders and whip up winds in a pinch. Her body constitution is also quite frail, especially physically, and a rock is very certain to wreck her if she's struck by it. Electricity and ice also prove to be an issue for her, so it's highly recommended to keep her away from the Ice Army. Fire can be problematic, although that can be slightly remedied with a well-placed Powder cloud.
Background: Inina travelled a lot during her life. She was originally raised by a professional Scatterbug breeder in Kalos, training at her own leisure and maintaining a healthy life until she matured into a Vivillon. She showed healthy socialization, getting along very well with the Meadow and Elegant pattern Vivillon in her childhood setting. Over time, she was adopted by a 10-year-old girl, being her first Pokémon. However, this proved to be a disaster, as the girl did not know how to properly train or treat her. She was overworked in battle, and was neglected or even punched at after a loss. Eventually, Inina could not handle it anymore, and ran away from the girl during a period of neglect.
She was eventually found by a 16-year-old boy, who took her in for a while and allowed her to recuperate. She picked up the trainer's liking of techno music, and she befriended his Carbink, proving to still be a social butterfly (quite literally) although she began to become rattled by her emotions. Eventually, she was let go by her second trainer when she had healed, and he entrusted her with a pair of headphones to remember him by before her departure. Inina promised to herself that the two will eventually cross paths again one day.
Other: Inina harbors a rather blown-out fear of being watched, which she usually keeps in check in normal situations. When someone who spies on her for a period of time reveals him/herself, a huge freak-out from Inina can be expected.

User: Toram159
Name: Sketch
World From: Spiral Knights
Appearance: http://toram159.deviantart.com/art/Spir ... -417583399
Personality Strengths: He is fiercely loyal to whomever is in charge of him. He normally focuses solely on the mission at hand, rarely sidetracking unless it can help with the mission. When he is not on a mission he is a bit of a joker, and is also relatively Snarky, and is easily excited. He loves animals
Personality Weaknesses: His loyalty to his leader is almost blind loyalty, only ever questioning his superior's when an order directly contradicts an earlier order. He is very quick to anger and not particularly tolerant to others goofing around on a mission. He also despises Treason and betrayal and would kill someone without a second thought if they were trying to betray him or one of their superiors with seemingly selfish motivations.
Battle Strengths: He is very good with a sword, carrying two, a Hotedge which has a chance of igniting enemies, and a Heavy Hatchet, a sword that seems to rely more on crushing things than cutting things. He also has an autogun, an automatic handgun. He has two battle sprites, a Maskeraith named Steven, and a Drakon named Phillip, though he cannot have them both at the same time.
Battle Weaknesses: His gun isn't particularly powerful unless charged up first, aside from his Battle sprites he has no powers of his own and isn't particularly powerful. He can only have on Battle Sprite with him at a time.
Background: He used to work on the Skylark as a security officer, until it crashed on Cradle where he had to set out on various adventures to help him and the other crew of the Skylark to get off the planet.
Other:None that I can think of.

User: Toram159
Name: Toram
World From: Gaia Guardians(My own comic)
Appearance: http://toram159.deviantart.com/art/Gaia ... -351163765 http://toram159.deviantart.com/art/Id-U-384268877
Personality Strengths: Calm relatively intelligent, prefers to Make peace rather than War, Despite coming from another planet his Loyalty lies on Gaia as opposed to Tagoras and as a result is often put at ends with the various Tagorite government leaders. His loyalty has been known to cause trouble though.
Personality Weaknesses: Very naive to earth/Gaia customs, not particularly patient, Preference towards peace can cause problems, Racist to a brother species of his planet called Tagorans(He is a tagorite). He is somewhat undecisive, which can be shown when putting him in the middle of a situation. He doesn't adapt well without Technology(Not the life sustaining tech he needs, but more of necessities like Internet and Tv)
Battle Strengths: Very tech savy, stretchylimbs(Mr.Fantastic style)Limited shapeshifting(With holograph tech can change color), Nanite made cybernatic arm(Adapts to hsi forms, has increased strength, and carries a plasma cannon), Very agile, Anti grav pack grants limited flight
Battle Weaknesses: Not particularly strong and resilient, Tech Savvy(His tech pretty much allows him to live off his home planet), cybernetic arm is removable, heavily reliant on gas tank that carries methane(He breathes it)
Background: A young Tagoran who was sent to Earth/Gaia with his parents. He eventually made the planet his permanant home and became the leader and protector of a collection of alien races dubbed Astrus by the natives of Gaia
Other: Nothing much beyond being a guardian of the Astus class of Gaiamon

User: Toram159
Name: Ice Pik
World From: Crash Bandicoot/Green Lantern
Appearance: http://toram159.deviantart.com/art/Red- ... 29%29&qo=4
Personality Strengths: Very violent, Assertive, not easily scared, if someone were to beat him in a fight, he would be extremely loyal and protective of them. He also does not like when someone threatens the innocent, or what he percieves as innocent. He has enough control of his rage to be able to point it in certain directions.
Personality Weaknesses: Always angry, Very Violent. He is very vengeful and quick to change blame. His views on Authority has also been known to cause problems in teams.
Battle Strengths: Standard Ratcicle Ice powers, Red lantern ring allows him flight, life support, universal translator(Also translates his normally aggressive growling into aggressive shouting), can form constructs, replaced his heart.
Battle Weaknesses: Overly violent, ring replaced his heart and thus cannot be removed, not very smart, his construct are relatively uncreative and easily predictable and not indestructible, slow
Background: He used to be an average Ratcicle until a combo of Uka Uka's magic, and the Blackest Night occuring in the Dc Universe brought a few lantern rings to Wumpa Island. He became a redlantern due to easily being the angriest thing on the island.
Other: None

User: Toram 159
Name: Jenny Layane Willow
World From: Band of Bros(My own comic)
Appearance: http://toram159.deviantart.com/art/Derp-361581355 She has a small somewhat cat-like nose
Aggro: http://toram159.deviantart.com/art/Jenn ... 9%29&qo=10
Kat: http://toram159.deviantart.com/art/Kat- ... -415278877
Boomy(left) and Marty(right): http://toram159.deviantart.com/art/Boom ... -374675751
Rose: http://toram159.deviantart.com/art/Jenn ... 29%29&qo=7
Insanity: http://toram159.deviantart.com/art/Jenn ... -356036677
Personality Strengths:Jenny: Nice, friendly, Polite
Aggro: Assertive
Kat: Kind
Marty:Intelligent, very polite
Boomy: Easy to get along with
Rose:Very compassionate
Insanity:None really
Personality Weaknesses: Jenny: Has two mental disorders, Schyzophrenia, and Diss-associative personality disorder(Species wide thing), very sensetive about Schyzophrenia
Aggro: Very aggressive, rude, not too nice
Kat: Meek, easily scared, easily manipulated
Marty: Know-it-all, not very tolerant to ignorance
Boomy: Very, Very destructive(Her name is BOOMy afterall) not particularly smart
Rose: Overly caring at times, flirtaceous
Insanity: Insane
Battle Strengths: Shapeshifter, can take on appearance and physical abilities
Battle Weaknesses: In normal form not a fighter at all being not very strong and extremely frail, back is main weakpoint. Powers are cancelled out by common crystal called Hydrite, Not a master of her powers, must know a power to replicate it(If she didn't know superman had super strength she couldn't use it), can only turn into females,Weak back is normally carried over, cannot mimick skills or weapons(Weapons attached like Wolverine's claws, or Cyborgs sonic canon can be replicated however, but need a degree of replicatory magic seperate of her own shapeshifting magic), is not a master of her powers
Background: A relatively average Changeling, who has schyzophrenia.
Other: Loves rabbits.

User: Toram159
Name: Katherine "Feral" Woods
World From: Green Lantern
Appearance: http://toram159.deviantart.com/art/Gl-F ... -417847442 Her hair is orangish, with the middle of her suit beign green with the sides and legs being black. The boots are green as are the two stripes on her thighs. The middle of the mask is green with the sides being black. He gloves are green on the outside and black on the inside. The collar and cuff on her wrists and ankles are birght green and glow(They are constructs that form automatically with her suit)
Personality Strengths: Obviously being a green Lantern she has a nearly indominable will, though is no where enar as experienced with her powers as some other green lanterns. She is relatively kind when she starts to trust you.
Personality Weaknesses: She is very quick to judge other Lanterns based on their color(Ex. She thinks most red lanterns are mindless beasts, and that all Yellow Lanterns are terrible people, etc.) and lets that get in the way of how she treats them. She is horribly arachnophobic, which easily goes against her constructs' strengths.
Battle Strengths: Minus the ratcicle powers, Feral's ring does the same stuff as Ice Pik's inly green instead of red.
Battle Weaknesses: Her constructs are weakened if she is scared, and with out her ring she has no powers nor much fighting skill. Due to being relatively new to being a Lantern she is inexperienced with her ring.
Background: She used to live on earth until she became a Green Lantern, due to Hal, John, Guy, Kyle all being Green Lantern of Sector 2814 she was moved to another space sector to guard it.
Other: She has a few interesting tastes.

User: kolpool
Name: Uberhero (he has a name but since it's set by the player in the game I'm just going to use his title instead)
World From: Patapon (3 specifically)
Appearance: Image He has different masks which change his class and weapon type.
Personality Strengths: strong willed, friendly, Loyal to his people
Personality Weaknesses: Hot-headed, easily outsmarted when enraged, trusting
Battle Strengths: high resistance to stagger, variable weapons based on mask with different attributes(elements, sleep, paralysis, etc.), Uberhero power when in "FEVER" mode, and summons when he chants "DON DO DON DO DON!" (requires FEVER and ends it when summon is over), he enters FEVER mode when he is able to keep his rhythm for several songs (each song is four standard beats)
Battle Weaknesses: must chant and keep rhythm to fight properly, leaving him open to attack (like I said though it takes a bit to stop his chanting), He MUST have Hatapon with him to battle and keep rhythm, if hatapon dies he must wait for him to revive before he can fight again
Background: Leader of the patapon tribe, a combination of the HERO patapon and the Mighty One (player character/patapon diety). After being pulled into the snowglobe with Hatapon he must find and rescue Santa and help him and the others escape in hopes of getting back to lead his tribe
Other: likes moral justice, Behind the mask is one big eye but in the patapon world everyone has it but here it might be weird then again, he always wears his mask so probably not a problem.

User: kolpool
Name: Hatapon
World From: Patapon (all)
Appearance: Image
Personality Strengths: Loyal to his tribe, friendly, strangely brave despite being unable to fight
Personality Weaknesses: quiet except when relaying drum beats (the drums are used by the Mighty One to order his tribe to move, fight, defend, and so on only in battle though outside they move autonomously)
Battle Strengths: None
Battle Weaknesses: Incapable of fighting
Background: He is the flag-bearer and song relayer of the Mighty One to the patapon tribes. He is needed for patapon to fight as he tells them where to go and how to fight according to the Mighty One.
Other: Likes to make friends, can't fight, can revive after a period of time if killed but must wait if Uberhero dies for him to revive.

User:Keatonlabs
Name:Keaton
World From: Pokemon(X and Y RP)
Appearance: Image
Personality Strengths: He is very courageous and willing to explore anywhere. He is also very open to people and easy to get along with.
Personality Weaknesses: He can sometimes be easy to manipulate because of his trust in others even complete strangers because he believes that even those who are bad have some good in them. His courage can also often lead him into danger accidentally.
Battle Strengths:He prefers to fight with strategy rather than fight head on. If the situation becomes dire, he will call upon his partner squirtle to fight but he isn't afraid to fight himself.
Battle Weaknesses: Under pressure, his thinking becomes foggy and will start making rash and bad decisions that can often lead him into hurting either himself or his pokemon squirtle.
Background: He was born and raised in the Sinnoh region. His mom worked alongside professor oak in kanto and his dad took care of him in sinning. He received his squirtle as a present for his tenth birthday from professor oak. After his mom got a major job oppurtunity in Kalos, he and his father moved alongside his mother to Kalos were he befriended his finnekin.
Other: He is single and is open to a relationship.

User: Loudclaw
Name: Jack Augustine
World From: Metroid/OC
Appearance: VVV
Suit: Power A reddish gray Suit, flattish shoulderpads, blue Visor/Arm Cannon. On the Arm Cannon, there are three very tiny buttons; red, yellow/orange, and blue. Eyes invisible through Visor in this form.
Suit: None Wears light to no armor. Caucasian, moderate length brown hair, green eyes, and relatively tall. Clothing includes a jacket (for the winter), with a shirt underneath (long), jeans, and sneakers. A sword sheath is strapped to his back with a silver-alloy blade.
Personality Strengths: Brave, compassionate, friendly, intelligent
Personality Weaknesses: Impatient, a little hot temper (not obvious)
Battle Strengths: In the Power Suit, he can use some pretty powerful abilities; he is also remarkably skilled in ranged fights, what with all the Beams and Missile abilities. This Suit also guards against any damage. Out of the Suit, he has a slight Hydrokinesis, nothing strong, but it's obvious when you know what you are looking for. Also fairly skilled in swordsmanship.
Battle Weaknesses: In Suit, not quite able to move quickly, and hydrokinesis just drops within the Suit; added, he is unable to use any melee weapon in his Suit, being right handed. Out of it, Jack is less powerful with melee attacks and such. He is not accustomed to modern ranged weapons, relying on the Power Suit's Beam and Missile abilities to pack a Ranged punch.
Background:
Other: Items List below.
Spoiler:
ITEMS LIST

Suit
Power - The basic Suit, enables life support and is a good shield for battle. It is very modular, enabling multiple additions to be added to it to make it ideal for various situations. 0% Damage reduction from itself.

Beams
Power - The Power Beam is weak, yet durable; its energy is rapid-fire and it enables basic weaponry.
Charge - This Beam enables Charging of the Beam which is active, making it more powerful.

Missiles/Charge Combos
Normal - These Missiles are more powerful than the default Beam, enabling you to open Red Blast Shields. These have a homing capability. (15/15)

Morph Ball
Morph Ball - This, like the Power Suit, is very modular and enables you to go through tight spaces.
Bombs - Bombs enable you to break apart some weaker materials that have a resistance against Missiles.

Boots/Thrusters
Space Jump - These enable you to jump once more, reaching areas you couldn't before.

Miscellaneous
Energy Tank - These pickups enable you to expand the durability of the Power Suit's shielding by 100 units. (Energy: 199/199)
Grapple Systems
-- Grapple Lasso - This version of the Grapple Beam enables you to Grapple onto something with a yellow shimmer and tear it off. Grappleable objects have the same "Grappling Hook" icon in your Visor.

Visors
Combat - This Visor is your default Visor, enabling you to see your basic combat requirements.
Scan - This Visor allows you to scan items to gather information on them, gaining knowledge of their weaknesses.
Command - You can summon your ship with this, as well as have your Gunship use Ship Missiles or the Ship Grapple, assuming that it has these.

Gunship
Last edited by SkyGinge on Sun Dec 08, 2013 8:28 pm, edited 3 times in total.
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Re: Special Christmas RP?

Post by Toram159 »

I admit I have absolutely no idea what the story could be but I definitely like the cross over idea.
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Re: Special Christmas RP?

Post by blackchaolover »

This seems really nice, I wanted to get back into RPing as well. The crossover should be fun as well.
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Re: Special Christmas RP?

Post by SkyGinge »

So uh, any ideas then you two? In terms of plot, setting, genre, things you want to see included, anything?
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Re: Special Christmas RP?

Post by blackchaolover »

A child's shooting star in December (No specific date) comes true as characters start falling from the sky! All the ones he wished could come down came down every single one.


Thats all I got, maybe add a bit more to it?
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Re: Special Christmas RP?

Post by Toram159 »

Uh.... Not really know, if given enough time to think up an idea then yeah I could get a few ideas out, I'm actually getting a few right now, but not very fleshed out at all really.
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Re: Special Christmas RP?

Post by SkyGinge »

blackchaolover wrote:A child's shooting star in December (No specific date) comes true as characters start falling from the sky! All the ones he wished could come down came down every single one.


Thats all I got, maybe add a bit more to it?
I can work on that, although I'd probably make it less cheesy it's a pretty solid idea. I'll just collect them all in before I make a final decision.
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Re: Special Christmas RP?

Post by blackchaolover »

Yea that was just off the top of my head, no real thoughts.
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Re: Special Christmas RP?

Post by SkyGinge »

Oh yeah, as well, even if you don't have any ideas then can you just comment staying your interest in joining this if you're interested so that I can know how many people to expect.
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Re: Special Christmas RP?

Post by Toram159 »

My idea so far is that someone(Most likely with magic powers or something like that) sets out to take over the world or something and has some form of relation to christmas or winter in general(Jack frost perhaps? Or some other winter related person out there who I can't think of) andm anages to hit the multiverse and stuff.
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Re: Special Christmas RP?

Post by Midnite »

I'll potentially join, since your RPs have never failed me. (In fact, the only reason I'm really even giving RP'ing here another try is because of you, Gingey.)
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Re: Special Christmas RP?

Post by SkyGinge »

^That's awfully kind of you bud, although if I do recall you've never actually even in an RP made by me save the inactive X and Y one that I've let die due to my horrible workload and annoying stress. We've only RPed together a couple of times, but most notably in Moon Realm which I enjoyed a lot and in which you were my infant RPing idol. Anyhow, I do appreciate the complement so thank you. Due to the crossovery-ness you'd be able to use Pokemon characters and whatnot if you wanted.
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Re: Special Christmas RP?

Post by Midnite »

Yeah, we've RP'd together a few times (I remember particiapaing in your Mario RP, but unfortunately, it died pretty quickly). Afterward, I just began to lose a lot of interest in RP'ing due to a writer's block + major lack of overall inspiration (which is a reason why I've never got to join some of your RPs; I was beginning to combat depression + my mind went stagnant). I was originally going to get back into RP'ing earlier, but you had vanished for a while during that time, + the overall quality of RP'ing on the site went down drastically (which also caused me and ZeroAlpha to migrate to other sites for a while, albeit with no luck finding any replacement sites).

Not a problem btw. :]

EDIT: To avoid me making another too off-topic post, I'll reply to your inquiry about Zero here. She hasn't been able to do much ever since her laptop broke around May/June. We still do stay in contact via Skype/our personal site, but RPing has come to a standstill for her because of that.
Last edited by Midnite on Sun Dec 01, 2013 11:03 pm, edited 2 times in total.
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Re: Special Christmas RP?

Post by SkyGinge »

Ah yes, forgot the Mario one, shame as well because I had so many backstory ideas for that. Oh well. And yeah, I lost interest in the site and forums I general but returned wanting to RP around June after my exams were done. It was a shame you and Zero weren't around but it's good I have you back now dood. If only Zero could retune too :')

Anyhow, I'm starting right now on a preliminary plot and opening post. I'm hoping to have it up by Tuesday to be ready to start before the end of the week. Please keep suggesting ideas and telling me what you want to see in it. Thanks.
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Re: Special Christmas RP?

Post by Toram159 »

I personally would like something actiony for the plot honestly :U especially if you can have multiple characters going after seperate things at a time(Ex. Group A needs to get santa's Sleigh Group B needs to find Jack Skellington a Santa costume)Since that would add tons to do and would make having multiple characters very very easy, 'least for me it would.
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Re: Special Christmas RP?

Post by blackchaolover »

That would be interesting, but it might not work. This may just end up being a comedy RP, which I don't mind at all.
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Re: Special Christmas RP?

Post by Toram159 »

Well I'm hoping it's not just a comedy rp :/
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Re: Special Christmas RP?

Post by MollyFairyOfWeather »

How about an unknown entity decides to give a buttload of kids and characters, on both Earth and other dimensions, early gifts that have both positives and negatives?
When the gifts are opened, there's little dolls inside; the dolls that the kids get correspond to a character and the dolls the character gets correspond to the kid that gets the character's doll. One week before Christmas, the character dolls switch places with the actual character; therefore all the characters are in a little town and there are dolls just laying where the characters are supposed to be.

Here's a sort of example post:
The Fairy of Weather laid her head, with it's autumnal orange locks, down lightly on her pillow, and closed her azure sapphire eyes. A few moments later she heard a noise from her nightstand; her little doll had fallen, it's floppy limbs and stringy yellow hair sprawled on the floor. Molly got up and held the doll in her soft hands, marvelling at it's soulful bead eyes. A wave of lethargy washed over the fairy and she returned the doll to it's home at her bedside. Once more she plopped back and shut her eyes. This time, she fell asleep instantly with no trouble at all.
She, in her sleep, transformed to Harmonix; unbeknownst to her, this was the form her counterpart doll took. Her hair and the loose parts of her clothing started to float upward, and her wings fluttered ever so lightly in the pitch black room, showering golden dust all over her bed.
Another doll fell onto the ground; a girl with autumnal orange locks and azure sapphire eyes.
ImageImage
I would like to thank ZipoCXG for the AWESOME 2013 Christmas gift art located here :3 http://i59.tinypic.com/2my8ept.png
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Re: Special Christmas RP?

Post by Yukki »

I had the same idea, but instead imagined it to be everyone basically on CI instead of OC's at a Christmas party when the despicable Winter Alchemist comes in and wants to create eternal winter. Then, some trouble arises in a comedy fashion, and still holding up the laughter, the CI members must stop this naughty force before Santa puts him on the Naughty list.
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Re: Special Christmas RP?

Post by SkyGinge »

So far I'm still going mainly on BlackChao's idea. In terms of genre it'll probably be my usual semi-dark but literrd with chances for characters to just mess around and have fun in occasional funny moments. I kinda have the main plot and such figured out now, so whilst I still want people's ideas, keep them about smaller things now. :D
PM me if you have any piece of writing that you want reviewed, I'll do my best to help you out!

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Re: Special Christmas RP?

Post by Toram159 »

Small things like what? Less important story details or what?
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Re: Special Christmas RP?

Post by SkyGinge »

Well, like locations, ideas for how I can use advent calendar prizes, ememies, ECT.
PM me if you have any piece of writing that you want reviewed, I'll do my best to help you out!

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Re: Special Christmas RP?

Post by Toram159 »

Oh okay. Well for enemies and Locations I'd assume that would depend on the characters in question, especially if Dimension hopping is involved. as for the Advent callender, I have no clue. I don't even know what that is :/
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Re: Special Christmas RP?

Post by SkyGinge »

...

So, erm, is this everybody who's interested? Please comment if you are and haven't die so already.

Also, the RP is very nearly ready. I'm just making the finishing touches and then we'll be ready to go!
PM me if you have any piece of writing that you want reviewed, I'll do my best to help you out!

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Re: Special Christmas RP?

Post by ShadriaFan »

I'm interested!
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