Do you want a Chao Garden Smartphone game?

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Do you want a Chao Garden Smartphone game?

Post by CFood »

Plain and simple.

I'd like to get a general consensus here.

And ideas.

Rogerregorroger pointed something important out when I first asked him, chao animals and chaos drives, they were a reward for action stages. How would that translate to a smartphone game?

Problems and questions:
Besides microtransactions, how do you get rings, chaos drives, and animals?
Would you play as a character or just a floating camera guy going around the garden?
If you don't play as a character, how do you make a hero or dark chao? (this is probably common knowledge and you're all ready to strangle me right now for not knowing)
Would it feature hero and dark gardens or just different themed gardens?

Could it connect to other Sonic smartphone games? That could just be a quick patch to each game to include random chaos drives and animal drops. Rings would clearly be broken under this system, which is why I feel something like the Tiny Chao Garden to earn rings, just not as small payout and lame as matching cards and playing roulette.

Yes there are social media profiles for this, they've been in my sig this whole time I've been here. I probably want someone else to handle the twitter cause I literally don't do anything with it. But that's not what this is about.

Speaking of, the official Sonic page on facebook is down for it as well, sadly they don't have the power to make it a reality, but we do. So I think things are looking up for this idea. As long as we can show there's a demand for this.

Even if SA3 is happening like is rumoured and the Chao Garden is in that, I still would like a Chao Garden on smartphones simply to take it wherever and it won't be as limited as the GBA had to be. Which is why I'm really excited for this idea.
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So you like Chao right? (Well, obviously) Hey, take a look, support the movement, maybe we'll get SEGA to release a Chao Garden app for smartphones??
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Re: Do you want a Chao Garden Smartphone game?

Post by Nano »

If I'm gonna be straight up...

No.
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Re: Do you want a Chao Garden Smartphone game?

Post by chaoadventures »

Well, on a super specific scale of what kind of Chao game do I want, no I don't. On a do I want more Chao scale, yes I do.

I would just expect a bigger Tiny Chao Garden really. And them making it easier to get rings because they don't expect you to have Sonic Advance, or something. (Or not, because micro transactions.)
Because of the sheer amount of rings you get in games like Sonic Dash, if they made these two apps work together (has that ever been done before?) they'd just raise the shop prices.

Or they would link it to Sonic 1/2/CD/4/4 Ep. 2, because the ring numbers are lower. Time would pass like normal instead chao never aging. There'd be more chao in the garden. More purchasable toys.
I don't know about Animals and Chaos Drives, but the fruit in the TCG raised your Chao's stats. Maybe some sort of Chao Race. I wouldn't think there would be more gardens, but just one.

If this was something with a controller, like a 3DS. I could see a change from a floating hand to an actual character because I think navigating as an actual character would be too hard with a touch screen.
There was a mini game where you could go around in a bigger garden as Sonic. You couldn't raise the Chao, but it still worked.

I don't really feel like phones are very good at 3D movement, or movement in general, so I would prefer if this was a different system.

Something about phones makes them seem really limited, probably because they're really just phones with touch screens and a strange amount of extra power to do... Not phone things.
Pretty sure I don't need all that extra fire power to make a phone call.

It's really hard for me to gauge how strong a phone is compared to say, a GameCube, so I don't know what their limits are anyways.
I view the theoretical game that would come out to be some sprite based game honestly, even though it could be 3D. If SA3 does come to light, I also wouldn't expect it to be compatible with this game.

Also, you can make Hero and Dark Chao with Hero Fruit and Dark Fruit. This is actually the only way to do it in Sonic Adventure DX.
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Re: Do you want a Chao Garden Smartphone game?

Post by Jack the Person »

Pretty sure at I heard something from somewhere (probably here) at some point in time about a game from Sonic Cafe called Nakayoshi Chao or Good Friend Chao, not much is known (in English anyway) about it and what I can find is very brief due to the language barrier, but I'd imagine a Chao smartphone game would play out as a cross between that and Tiny Chao Garden with aspects of SA2 brought in, for example, the Chao Kindergarten. Useless fact: Good Friend Chao was released 22 days after I was born!

As we live in a world where AAA games from 2012 run fairly well on smartphones, it should be relatively easy to fit a tweaked version of the SA2 gardens on, characters theoretically wouldn't be possible, so a decapitated hand will have to do.

As for rings and chaos drives, I've seen my little brother playing Sonic dash... a lot, it could be added as an update for that, probably.

As chaoadventures said, something along the lines of a 3DS would work much better as it has a controller mapping very similar to that of controllers used to play SA2... actually forget where I was going with that, I just realized SA2 could be released for 3DS meaning we could get portable Chao, not Chao Adventure 2 of Tiny Chao Garden portable, but full SA2 portable... *Phones SEGA*.
chaoadventures wrote:Well, on a super specific scale of what kind of Chao game do I want, no I don't. On a do I want more Chao scale, yes I do.
I think I just need a new game with a Chao Garden in it, even if awful, just for SEGA to let us know "Hey, we're going to do this!".

I actually have a very specific scale of what kind of Chao game I'd want... this probably varies from person to person.
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Re: Do you want a Chao Garden Smartphone game?

Post by Jeffery Mewtamer »

The Tiny Chao Garden's limitations were by design, not due to technical reasons. Excluding it's lack of a 3-D renderer, there's no reason to think the GBA couldn't have handled a complete recreation of the Chao System from the Dreamcast or Gamecube games. After all, you could store hundreds of Pokemon in each GBA game, and Pokemon Box only use 59 GC Memory Blocks to store 1500 Pokemon, and SADX and SA2B, even with maximum number of files and Chao saves, leave plenty of free space on a Memory Card 59.

As to phones, I don't know how powerful the typical smartphone GPU is, but I suspect most, if not all, modern phones would be capable of running fully 3-D gardens with graphics on par, if not superior to the GC games. Hell, the 3DS, despite Nintendo's record of making their hardware under-powered to keep cost down, probably has enough oomph for recreating the GC gardens(Not sure the 3DS could handle the main game of SA2 though).

That said, if Sega were to make a stand-alone Chao Raising game, the logical approach would be to make it a download title accross all major platforms, but if they were going to focus on only some, A Android/iOS version followed by a Nintendo eShop release would make the most sense.
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Re: Do you want a Chao Garden Smartphone game?

Post by Ivogoji »

No, I want a Chao Garden that Sonic characters can walk around in as they interact with the Chao.

It's not so much I dislike the idea of a mobile game as I dislike separating Sonic and his gameplay from the Chao.

Freeing small animals from robots was a trademark feature of classic Sonic games, and the Adventure dulogy made it a vital aspect of raising Chao, which was fun and rewarded replaying stages. Even if we could transfer animals and other items onto a mobile device, it would reduce those things to mere extras, rather than the intricate element of level design they were in SA2.

Plus, I want a significantly expanded version of the Chao Garden that improves on the features of the original. A mobile game can maybe do that in some ways- but not like a console game.
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Re: Do you want a Chao Garden Smartphone game?

Post by Crash32 »

No, because there's no reason to play it. In the Adventure games, you get emblems and there's races and battles and stuff.

The TCG had a Chao you could feed with 3 really simple minigames. Boring.

If they do make SA3 (which would be an awful idea) a companion app for Chao could work
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Re: Do you want a Chao Garden Smartphone game?

Post by chaoadventures »

^Still not quite sure how SA3 equals awful.
Jeffery Mewtamer wrote:As to phones, I don't know how powerful the typical smartphone GPU is, but I suspect most, if not all, modern phones would be capable of running fully 3-D gardens with graphics on par, if not superior to the GC games. Hell, the 3DS, despite Nintendo's record of making their hardware under-powered to keep cost down, probably has enough oomph for recreating the GC gardens(Not sure the 3DS could handle the main game of SA2 though).
I feel like with a bit of tweaking, the entirety of SA2, or at the very least SA1 DC could work on the 3DS. They made Sonic Lost World work (although with different levels),
but it still had the majority of the gameplay.
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Re: Do you want a Chao Garden Smartphone game?

Post by CFood »

chaoadventures wrote:if they made these two apps work together (has that ever been done before?)
I don't know, and that's what I'm curious about. Every social media app that I've used has a share function which allows you to choose the other social media apps you have downloaded.

Plus apps can manage and look at save data and pictures stored on your phone, I don't see why you couldn't. It's just a matter of looking at save data from another app and extracting from that, potentially overwriting as well, but that part I'm not really sure about. It could just be timed memory so chaos drives and animals would disappear after say 5 minutes when you finish a level or run? Then they just read and extract the save data to take the drives and animals over.
chaoadventures wrote:I don't really feel like phones are very good at 3D movement, or movement in general, so I would prefer if this was a different system.
You are correct about this which brought about that question. The best games I've found are strictly menu based, motion-controlled, or swipe=controlled. Like Final Fantasy Record Keeper is great, Rayman's Adventures is also great. Instead of the digital control overlay I've seen with Sonic platformers, it's strict swipe based, swipe right to start moving, swipe left to go back, tap to jump, swipe in the same direction you're travelling to attack. Asphalt 8 is great, you stir the phone like it's a wiimote.
chaoadventures wrote:It's really hard for me to gauge how strong a phone is compared to say, a GameCube, so I don't know what their limits are anyways.
I view the theoretical game that would come out to be some sprite based game honestly, even though it could be 3D. If SA3 does come to light, I also wouldn't expect it to be compatible with this game.
If Sonic Dash is any indication, I think a 3D environment is totally possible. Take note, the N3DS which is generally weaker than everything else can run a Wii game that's scaled down a bit. Xenoblade Chronicles. Which is a full 3D game.
Jack the Person wrote:As we live in a world where AAA games from 2012 run fairly well on smartphones, it should be relatively easy to fit a tweaked version of the SA2 gardens on, characters theoretically wouldn't be possible, so a decapitated hand will have to do.
True enough, and I feel like a lot of the hands are different enough to differentiate who you're playing as, if you include enough of the wrist and arm, otherwise it's all white and Knuckles is the only one that stands out. Plus adding voices makes it feel like you really are the character. (I don't think I really need to see Knuckles when I play as him, just let me dig randomly and spit out his voice and I'm good.)
Jeffery Mewtamer wrote:The Tiny Chao Garden's limitations were by design, not due to technical reasons. Excluding it's lack of a 3-D renderer, there's no reason to think the GBA couldn't have handled a complete recreation of the Chao System from the Dreamcast or Gamecube games. After all, you could store hundreds of Pokemon in each GBA game, and Pokemon Box only use 59 GC Memory Blocks to store 1500 Pokemon, and SADX and SA2B, even with maximum number of files and Chao saves, leave plenty of free space on a Memory Card 59.
Data saved isn't the same as resources being used at once.

I am in agreeance with most of you, I honestly just want more Chao. This? Not necessarily, but it seems like the easiest thing to do and is accessible to so many people, which is why I am pushing for this. Also I use my phone way more than my 3DS. But I do carry both around all the time (thanks based Zelda bag). I guess I just need more quick short session games than what there currently is on 3DS. Everything else takes so much time before you can even save again, which is a big flaw I think. But that's a tangent for another discussion. Either way, I do want it on 3DS or smartphone cause I wanna go around with my chao and do things like you could in SA1/2 Chao Gardens moreso than I would want a SA3 for a Chao Garden. Don't get me wrong, I do want SA3, but not really for the Chao Garden, while I do want it, I'd much prefer it on the go.
Look at dem ocarinas tho:
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So you like Chao right? (Well, obviously) Hey, take a look, support the movement, maybe we'll get SEGA to release a Chao Garden app for smartphones??
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Re: Do you want a Chao Garden Smartphone game?

Post by Crash32 »

On iOS, apps cannot read what other apps are installed. It's handled by the system.

That's why stuff like Episode Metal is unavailable on iOS, because Episode 2 can't check if Episode 1 is installed
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Re: Do you want a Chao Garden Smartphone game?

Post by Jeffery Mewtamer »

Data stored indeed isn't the same as resources actively used. Still, I don't think you need to be a CS major to understand that the action stages, either on GBA or Gamecube, use many times more resources than the Chao Gardens. The downloadable TCG might have been limited by the need to fit everything into ram, but there's no reason Sonic Advance 1/2 and Pinball Party couldn't have added multiple backdrops for the TCG or the ability to save multiple Chao even if having multiple Chao roaming the garden at once was impossible. Even in the Dreamcast versions, I'm going to assume the limit of 8 chao per garden and 24 overall has more to do with memory card limits than how many Chao the hardware can handle at once if it has anything to do with hardware limitations at all and the people doing the Gamecube ports didn't consider upping the limits. Their data isn't overly complex or massive, their AI, if they have any, is primitive and compared to how massive and action-packed the action stages are, the gardens are practically static images.

That said, the only real limitation a smartphone Chao Garden, whether it's own thing or part of something larger, has to deal with is the lack of traditional controls. Even improving the graphics, unless you massively increase the amount of action that takes place in the gardens and Chao-related mini-games, I'd imagine you'd reach the uncanny valley before you reached the limits of the rendering hardware.
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Re: Do you want a Chao Garden Smartphone game?

Post by RougetheBat »

Being able to play a Chao Garden on the go would be awesome, if I do say so myself! Erm I mean a mobile one >_<
We would just have to suggest it to Sega, and then, they might actually make one or they might just not.
Couldn't hurt just to suggest the idea to them, since they added Chao back in Sonic Runners
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Re: Do you want a Chao Garden Smartphone game?

Post by Goat »

In no way possible could this ever be made into anything that resembles SA2 or even SA1's chao gardens unless we were directly in charge of it.
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Re: Do you want a Chao Garden Smartphone game?

Post by Crazo3077 »

I want a remake of the VMU's Chao Adventure, with the obvious updates. I would be content to have an app and/or widget for my smart phone that lets me raise a Chao to even the most simple extent. Because the art alone would likely be nice to look at.
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Re: Do you want a Chao Garden Smartphone game?

Post by Sonicjan »

What if the Chao-App is something like Pou? With Minigames and one Chao. You could transfer that Chao to the Steam-Versions of Sonic Adventure 1+2 and you get Rings, Animals, Chaos Drives and other things thrue Minigames (in the minigames you play as the Chao). To become Dark chao, you could hit him (tap with the finger on him) or give him a Dark Fruit. For Hero Chao you could pet him or give the Hero Fruit. And for Neutral Chao hit and pet him or give him a Normal Chao Fruit. The game could be in real time and you get a notice, if he is hungry or want to play or sleep. There could be a Chao Doctor, when he get ill. And you can buy him Toys, hats and take him into the class.

It could be a really cool game, just open youre horizon! :sway: :chaohappy: :wink:
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Re: Do you want a Chao Garden Smartphone game?

Post by JamminNekoSoaper »

Maybe if it links up with an adventure style Sonic game on PC/console but I honestly think chao should only come back in an open world Sonic game going back to their roots with hero chao glowing light/lightened colors & neutral chao being "even" colors (like yellow, blue & pink etc) & with dark chao all spookily transparent dark colors. :sway:

Also it would be cool if they were more androgynous looking (since they can magically have babies with eachother no matter what they look like) & if they were more grown up looking after their 2nd or 3rd evolution all slim & slender.
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Re: Do you want a Chao Garden Smartphone game?

Post by epcthunderfist987 »

A Chao Garden for my phone? Awesome! SEGA should definitely make that a reality. But... would it just be the Chao raising, or would there also be a few ways to acquire animals like in the actual games? :thinking:
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Re: Do you want a Chao Garden Smartphone game?

Post by Latee Hatori »

Sounds interesting...

I haven't really thought about it too much or deeply, but maybe a system with some elements similar to Animal Crossing: Pocket Camp's?

For example: Each garden/area could have one of a rotating member of the Sonic cast that you do favors for to earn rings and materials from. You could make items for the gardens (or just the main one) and the Chao with the materials.

In a slightly different take on the friendship and campgrounds mechanics, once you get to a certain point with each character you can either assign them to the main garden or change the controlled character and have the favors given by the Chao in order to influence the items you receive. Maybe have minigames or the black market available from the main garden or from their own separate areas, with them being upgradeable. Like the campgrounds, the main garden would be the largest area with individual areas customizable, since there wouldn't be campers the smaller gardens could have fewer and simpler whole area customizations.

Now that I think about it, at first I was thinking that up to four Chao could be in one of the smaller gardens, but maybe only if it was in 2D rather than 3D, and if still adhering to the number of areas PC has, otherwise just one since I have a vague awareness of how much data PC takes (it can't be reliably played off wifi). Or maybe having fewer slightly larger areas? ...Actually, now that I'm thinking about it, like how in PC other players' avatars visit each of the areas, it could be pretty neat if you could assign a Chao as your 'Buddy' or something similar and other people could see them. Actually, since it'd be a mobile game, maybe having more than one garden to raise in and more than eight or so Chao to raise might be a bit much, especially if there were more minigames and scenarios and customizations.

Outside of that...I'd like something like a laid back story, even if a simple one. Cream and Vanilla could perhaps run a Chao item shop and/or be like the Chao Professor in SA2 and answer questions. The character Chao could be special NPCs for events. This could be a great way to introduce Shadow having a Chao into the games outside just Sonic Channel art and that Funko Pop figure, since I could see it being somewhat difficult to really introduce into a main game, being as action and Sonic focused with hardly anything Chao related as they've been.

Hopefully I explained it well enough, I sometimes tend to jumble things a bit;;
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Re: Do you want a Chao Garden Smartphone game?

Post by chaoadventures »

Now that I've had the chance to experience Chao Adventure on an actual VMU, I second Crazo's statement quite a bit.

...

wait this is an expired topic from 2016
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