I posted this on Sonic Retro:
http://forums.sonicretro.org/index.php?showtopic=24121
coty-crg wrote:But my point is, they don't need to be in our save files, these unknown values, they could simply be randomly(?) generated each time that file is loaded, and only save what we know.
They could be generated, but data would be lost by doing that, and data loss isn't a good thing. It's perfectly safe to transfer a chao from SADX to your game, but it is not safe to transfer a chao from your game to SADX. I suppose I could still allow it and include a warning message about it. I'm not sure about adding support for your game's .ini files directly, though. Why should your game be given any special treatment? No offence, but it seems dirty in a way to support a random fan-made game. If we came up with some sort of open chao format (perhaps XML?), then your game and any other game or program could add support for that format.
Drouge wrote:So I got to play around with this, and I had a glitch.
Adding in the new gardens for Sonic didn't work until I had unlocked both SS and MR. I have yet to try with any other characters.
And yes, I exited both the garden AND game, and this was still the case.
Interesting. I will look into this. Thank you.
Drouge wrote:1) If you can find a way to keep the filesize down, adding in preview pictures of the chao could be a pretty cool feature (of course, in the installer you could put this as a checkable feature during installation)
2) If it's possible, making chao change evolutionary paths while in the garden would cut own on the headaches I'm going to get while finally starting my project of the shiny chao pictures again.
(such as Hero/run into Dark/Fly, etc)
I have already considered both of these ideas; thanks for bringing them up. I've already made some progress on having things change instantly instead of requiring that you leave the garden and come back.
Drouge wrote:my project of the shiny chao pictures
What project is that? I plan to write a program soon to automate screenshots of every evolution/colour combination in high quality for the Chao Gallery.